Edward Euclide

Aurelius: New Feature

Competitor Audit | Journey Mapping | Kano Analysis | Hi-Fi Wireframing

The Problem Space

Aurelius is a web tool for UX researchers to organize, collect and gain insight from their data.

In its current state, Aurelius users are transposing their data into presentation tools, like Powerpoint/Keynote in order to share their work with clients, developers, their own internal teams.  This step is both time-consuming and often leaves users feeling like they're doing double duty on this data they've already spent time organizing.

UX designing a UX tool created by a UX designer for UX researchers.

UXing a UX tool made by a UX designer for UX researchers.

UXing a UX tool made by a UX designer for UX researchers.

Aurelius is already clearly well-considered when it comes to its design patterns.  You can dig as deep as you need to into your data, you can search your data in meaningful ways, it even facilitates the gleaning of insights from your data.  Most importantly and unsurprisingly, the UX researchers using the tool put a lot of value in the tools flexibility and attention to usability throughout.  

While integrating a new, high-level data organization feature, we balanced tech constraints provided by Aurelius' sole developer.


Balancing these tech constraints and a time budget, I researched & prototyped a high-level data organization/presentation feature aimed at eliminating the need to leave Aurelius' to create presentations.

Aurelius has several high-level features in the works.  We were designing a new over-arching organization structure, "Collections".  
Researchers are constantly sharing their work, using their data to justify design choices, sending reports and recommendations to both external and internal team members. These Collections are meant to eliminate the transposition of data already in Aurelius to an outside presentation application; powerpoint, keynote, pdfs.  Aurelius strength lies in its connectedness to raw research data.  Users can always trace an insight back to its supporting evidence.  Transposing this data out of Aurelius weakens this platform and under-utilizes its functionality.  With only ONE developer, prioritizing which features to build and considering how these will be rolled out (and iterated on) within our allotted development time became a key focus throughout the project. 


Current User Flow

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New Feature Flow

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"Is it worth it?"

"Is it worth it?"

Strategizing is knowing what not to do.
Balancing the development time with user value to maximize our own designs.

After mocking up an over-abundance of problem-solving features, we scoped them with Aurelius' developer to discover which features would be most effective and achievable within our time frame of 160 development hours.  We combined a few of our features and sent them out to Aurelius users for a qualitative analysis of users value for specific features, Kano Analysis.  They were asked to make a value judgement based on how they would feel if the feature was present, and if it was absent.

From those results we were able to plot out these features into essential features, non-essential but exciting features and features that are non-desirable for current users.


Data Visualization

I started off toying around with different visualizations of the data, assisting users in discovering meaning from their notes.  After talking with our dev about how our relational database is structured, I started more heavily considering how relevance would visualize these together.  After surveying some users I found that while the concept of this feature was very exciting to users, it wasn't essential.  It was also turning out to be a real time sink for both designer and developer time.  I decided to back burner this idea for a future iteration.

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This landing page (below) was a known necessity and underwent continued refinement; sorting out of the visual hierarchy of data as well as integration of Aurelius' established UI.

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I created an interactive, guided prototype in Axure to demonstrate site organization and interaction to my client.


Annotated my wireframes, communicating scoped development hours and key features for developer.